An Analysis of Choice Mechanics in Video Games
This topic is one that I got the idea for from an episode or two of Extra Credits. Specifically from episodes
1 and
2 from Season 5 and episodes
4,
5, and
6 from Season 6. I love their work, and you should go check them out
at their YouTube page.
I'm going to be looking at the way choice is handled in video games through the lens of two games that I think are some of the best examples of it, while they still handle it very differently from each other. These games are
The Walking Dead and
Spec Ops: The Line, the games that are easily at the top of my list for the best game of last year. As we're discussing the central mechanics of these games, be aware that some minor spoilers will be unavoidable from this point on. However, I'll do what I can to keep the major plot points out of this.